peter burr


architecture machines



This series of speculative urban labyrinths began in 2018 with a commission by digital objects for their online platform. A simulated community of occupants endlessly loops through itself and its home like blood through the body. It is part of a series of virtual architecture designed in a video game engine - buildings developed to emulate living organisms in order to sustain themselves.

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TECHNICAL INFO
- animated gif (b+w) for screen or projector
- 16:9 landscape orientation, dimensions variable



EXHIBITION HISTORY
-2022- Marilyn Vignone Gallery. Glastonbury, CT
-2021- Time Gallery. New York, NY
-2019- Codame Art and Tech Festival. San Francisco, CA


ADDITIONAL PRODUCTION CREDITS
- programming by Mark Fingerhut and Oren Shoham

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